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EASTERN SHORE PERFORMANCE CENTER
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warrior challenge club

FLEX TESTS, SUBS & STANDARDS

NEW FLEX TESTS & Running Subs

Flex Tests
​(Optional for the ESPC Warrior Standards)
  • SMB Tuck & Hold
  • Monkey Bars
  • Peg Board
  • Rope Climb
  • 1000 Skips
  • BULLIT Buddy Carry 95/135 lbs
1 mile Run Subs
  • 3 mile Bike
  • 2000m Row
  • 40 Floors Stairclimber
5k Run Subs
  • 9.3 mile Bike
  • 6300m Row
  • 125 Floors Stairclimber

Warrior challenge club TESTS

Smart Muscle Board 30 Second Tuck & Hold
  • Be sure to have feet, board and clock all visible on the video.
  • Test must begin on "GO" so athletes cannot find a 30 second block that best suits them
  • Level I - Eyes Open, Pegs In
  • Level II - Eyes Open, Pegs Out
  • Level III - Eyes Closed, Pegs In
  • Level IV - Eyes Closed, Pegs Out
Pull-Ups
  • Begin from straight arm dead hang position.
  • Pull-Up finishing with chin above bar before returning to a full-extended arm position.
  • If elbows remain flexed on the athletes. bottom position the rep does not count.
  • If chin does not reach above the bar the rep does not count.
  • No butterfly pull-ups allowed.
  • Minor kipping is at coaching teams discretion.
Push-Ups
  • Begin in Front Leaning Rest Position.
  • Athletes chest must make contact with flattened BULLIT Filler at bottom of movement to count.
  • Arms must fully extend at top of rep to count.
  • Athletes can rest in UP position
  • If any part of athletes body touches ground (except hands & Feet) before the 2min is up the test is over.
Sit-Ups
  • Begin in the UP position with arms crossed in-front with thumbs in contact with clavicles 
  • Athletes will go down so that their shoulder blades make contact with the floor
  • If the athletes thumbs come off their clavicles the rep does not count. 
  • If the athlete returns to the UP position before their shoulder blades have touched the floor the rep does not count
  • Athletes can anchor their feet during 2min
Dips
  • Begin with extended arms and on GO go down to a depth where the athletes humerus bone (upper arm) is parallel with earth before returning to the extended arm position
  • If athletes shoulder and elbow are not parallel with earth at the bottom of movement the rep does not count.
  • If athlete does not fully extend at top of movement the rep does not count.
  • Athlete can only touch dip bars. If they touch anything else the test is over.
Rope Climb
  • Please note! It is more important for athletes new to rope climbing master the down phase prior to climbing to the top!
  • This is a FLEX Test
Peg Board
  • This is a FLEX Test
Dead Bar Hang
  • Once on the bar athletes cannot touch anything with the bar with their hands
  • Athletes can re-grip as many times as possible so long as they do not touch down at any point.
  • As soon as athlete comes off the bar and touches down the test is over
Monkey Bars
  • This is a FLEX Test
300 Yard Shuttle Run
  • Mark out 25 Yard distance
  • Athletes must run down and back a total of 6 times resulting in 300m
  • if the athlete does not touch or go past the line a 5 second penalty will be added
  • if the athlete fails to touch or go past two lines in a row they will be disqualified.
Double Unders
  • Tip: Jump twice as high and turnover twice as fast!
1000 Skips
  • This is a FLEX Test
6 Lifts: Bench Press
  • The bar must make contact with the torso before returning to the extended arm position.
  • If the athlete receives assistance prior to the extended arm position the rep does not count
6 Lifts: Deadlift
  • The athlete must finish with knees and hips fully extended and shoulders behind the bar for the rep to count
  • If athlete drops bar prior to the finish position the rep does not count
  • No straps are allowed
6 Lifts: Back/Front Squat
  • Athletes can do Front or Back Squats
  • Athletes must achieve a depth of thighs parallel with earth or deeper for the rep to count
  • If athlete receives any assistance prior to returning to the fully extended position the rep does not count.
6 Lifts: Power Clean
  • Bar with weight begins on the ground
  • Athlete must catch the bar in a front rack position with elbows in-front of the bar and knees and hips fully extended to count
  • If athlete drops bar before reaching fully extended position with elbows in-front the rep does not count
6 Lifts: Push Jerk
  • Athletes must finish with bar overhead with arms fully extended, upright with knees and hips fully extended. 
  • Athletes can use a push-press.
6 Lifts: Power Snatch
  • With a wide grip the athletes bar with weight begins on the ground and finishes overhead with extended arms, upright with knees and hips fully extended.
1 mile BULLIT Run
  • Athletes can carry by any method they prefer however burden carry is the most advantageous. 
  • Women must have a bag that weights 25lbs minimum 
  • Men must have a bag that weights 45lbs minimum
BULLIT Buddy Carry
  • Athletes must pick up on their own with no assistance
  • If athlete puts down the bag at any point that ends the test and the distance recorded to that point is the result
  • Women 95lbs
  • Men 135lbs
220B Log Canoe Circle, Stevensville, Maryland, 21666 (Chesapeake Quad in Business Park)
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Eastern Shore Performance Center | 220 Log Canoe Circle Suite B, Stevensville, MD, 21666 | info@easternshoreperformancecenter.com 
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  • 2025 ESPC SUMMER HPC IS LIVE
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